Negentropy-Laby/Constitution-Driven-Development
Constitution Driven Development template for coordinated Claude Code agent workflows
ARCHETYPE
Fort Knox
Deny lists, pre-tool hooks, sandboxing. Nothing touches prod without a signature.
GUARDRAILS
4/5
Blocks destructive commands · Protects secrets · Pre-tool screening hook · No YOLO mode · details
Copy this rig
# review before running: this installs third-party code
$ npx degit Negentropy-Laby/Constitution-Driven-Development/.claude ./rig-constitution-driven-development # inspect, then merge into .claude/ MCP servers are added to Claude Code at local scope; env vars are shown as YOUR_… placeholders — we never store values. Files are fetched with degit into a separate folder so you can review before merging.
$ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/adopt .claude/skills/adopt $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/architecture-decision .claude/skills/architecture-decision $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/architecture-review .claude/skills/architecture-review $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/art-bible .claude/skills/art-bible $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/asset-audit .claude/skills/asset-audit $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/asset-spec .claude/skills/asset-spec $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/balance-check .claude/skills/balance-check $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/brainstorm .claude/skills/brainstorm $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/bug-report .claude/skills/bug-report $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/bug-triage .claude/skills/bug-triage $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/cdd-status .claude/skills/cdd-status $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/code-review .claude/skills/code-review $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/consistency-check .claude/skills/consistency-check $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/constitute-check .claude/skills/constitute-check $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/constitute .claude/skills/constitute $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/content-audit .claude/skills/content-audit $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/create-architecture .claude/skills/create-architecture $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/create-control-manifest .claude/skills/create-control-manifest $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/create-epics .claude/skills/create-epics $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/create-stories .claude/skills/create-stories $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/day-one-patch .claude/skills/day-one-patch $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/design-review .claude/skills/design-review $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/design-system .claude/skills/design-system $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/dev-story .claude/skills/dev-story $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/estimate .claude/skills/estimate $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/gate-check .claude/skills/gate-check $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/help .claude/skills/help $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/hotfix .claude/skills/hotfix $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/launch-checklist .claude/skills/launch-checklist $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/localize .claude/skills/localize $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/map-systems .claude/skills/map-systems $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/milestone-review .claude/skills/milestone-review $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/onboard .claude/skills/onboard $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/patch-notes .claude/skills/patch-notes $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/perf-profile .claude/skills/perf-profile $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/playtest-report .claude/skills/playtest-report $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/project-stage-detect .claude/skills/project-stage-detect $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/propagate-design-change .claude/skills/propagate-design-change $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/prototype .claude/skills/prototype $ npx degit Negentropy-Laby/Constitution-Driven-Development/.agents/skills/qa-plan .claude/skills/qa-plan
$ curl -fsSL --create-dirs -o .claude/agents/accessibility-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/accessibility-specialist.md $ curl -fsSL --create-dirs -o .claude/agents/ai-programmer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/ai-programmer.md $ curl -fsSL --create-dirs -o .claude/agents/analytics-engineer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/analytics-engineer.md $ curl -fsSL --create-dirs -o .claude/agents/art-director.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/art-director.md $ curl -fsSL --create-dirs -o .claude/agents/audio-director.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/audio-director.md $ curl -fsSL --create-dirs -o .claude/agents/community-manager.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/community-manager.md $ curl -fsSL --create-dirs -o .claude/agents/creative-director.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/creative-director.md $ curl -fsSL --create-dirs -o .claude/agents/devops-engineer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/devops-engineer.md $ curl -fsSL --create-dirs -o .claude/agents/economy-designer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/economy-designer.md $ curl -fsSL --create-dirs -o .claude/agents/engine-programmer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/engine-programmer.md $ curl -fsSL --create-dirs -o .claude/agents/game-designer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/game-designer.md $ curl -fsSL --create-dirs -o .claude/agents/gameplay-programmer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/gameplay-programmer.md $ curl -fsSL --create-dirs -o .claude/agents/go-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/go-specialist.md $ curl -fsSL --create-dirs -o .claude/agents/godot-csharp-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/godot-csharp-specialist.md $ curl -fsSL --create-dirs -o .claude/agents/godot-gdextension-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/godot-gdextension-specialist.md $ curl -fsSL --create-dirs -o .claude/agents/godot-gdscript-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/godot-gdscript-specialist.md $ curl -fsSL --create-dirs -o .claude/agents/godot-shader-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/godot-shader-specialist.md $ curl -fsSL --create-dirs -o .claude/agents/godot-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/godot-specialist.md $ curl -fsSL --create-dirs -o .claude/agents/lead-programmer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/lead-programmer.md $ curl -fsSL --create-dirs -o .claude/agents/level-designer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/level-designer.md $ curl -fsSL --create-dirs -o .claude/agents/live-ops-designer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/live-ops-designer.md $ curl -fsSL --create-dirs -o .claude/agents/localization-lead.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/localization-lead.md $ curl -fsSL --create-dirs -o .claude/agents/narrative-director.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/narrative-director.md $ curl -fsSL --create-dirs -o .claude/agents/network-programmer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/network-programmer.md $ curl -fsSL --create-dirs -o .claude/agents/performance-analyst.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/performance-analyst.md $ curl -fsSL --create-dirs -o .claude/agents/producer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/producer.md $ curl -fsSL --create-dirs -o .claude/agents/prototyper.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/prototyper.md $ curl -fsSL --create-dirs -o .claude/agents/python-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/python-specialist.md $ curl -fsSL --create-dirs -o .claude/agents/qa-lead.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/qa-lead.md $ curl -fsSL --create-dirs -o .claude/agents/qa-tester.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/qa-tester.md $ curl -fsSL --create-dirs -o .claude/agents/release-manager.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/release-manager.md $ curl -fsSL --create-dirs -o .claude/agents/rust-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/rust-specialist.md $ curl -fsSL --create-dirs -o .claude/agents/security-engineer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/security-engineer.md $ curl -fsSL --create-dirs -o .claude/agents/sound-designer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/sound-designer.md $ curl -fsSL --create-dirs -o .claude/agents/systems-designer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/systems-designer.md $ curl -fsSL --create-dirs -o .claude/agents/technical-artist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/technical-artist.md $ curl -fsSL --create-dirs -o .claude/agents/technical-director.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/technical-director.md $ curl -fsSL --create-dirs -o .claude/agents/tools-programmer.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/tools-programmer.md $ curl -fsSL --create-dirs -o .claude/agents/typescript-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/typescript-specialist.md $ curl -fsSL --create-dirs -o .claude/agents/ue-blueprint-specialist.md https://raw.githubusercontent.com/Negentropy-Laby/Constitution-Driven-Development/main/.claude/agents/ue-blueprint-specialist.md
Merge into .claude/settings.json (project) or ~/.claude/settings.json (user). Hook commands reference scripts in the source repo — copy those too.
{
"permissions": {
"deny": [
"Bash(rm -rf *)",
"Bash(git push --force*)",
"Bash(git push -f *)",
"Bash(git reset --hard*)",
"Bash(git clean -f*)",
"Bash(sudo *)",
"Bash(chmod 777*)",
"Bash(*>.env*)",
"Bash(cat *.env*)",
"Bash(type *.env*)",
"Read(**/.env*)"
]
},
"hooks": {
"PreToolUse": [
{
"matcher": "Bash",
"hooks": [
{
"type": "command",
"command": "bash .claude/hooks/validate-commit.sh"
},
{
"type": "command",
"command": "bash .claude/hooks/validate-push.sh"
}
]
}
]
}
} Skills (73)
adoptarchitecture-decisionarchitecture-reviewart-bibleasset-auditasset-specbalance-checkbrainstormbug-reportbug-triagecdd-statuscode-reviewconsistency-checkconstitute-checkconstitutecontent-auditcreate-architecturecreate-control-manifestcreate-epicscreate-storiesday-one-patchdesign-reviewdesign-systemdev-storyestimategate-checkhelphotfixlaunch-checklistlocalizemap-systemsmilestone-reviewonboardpatch-notesperf-profileplaytest-reportproject-stage-detectpropagate-design-changeprototypeqa-planquick-designregression-suiterelease-checklistretrospectivereverse-documentreview-all-gddsscope-checksecurity-auditsetup-engineskill-improveskill-testsmoke-checksoak-testsprint-plansprint-statusstory-donestory-readinessteam-audioteam-combatteam-levelteam-live-opsteam-narrativeteam-polishteam-qateam-releaseteam-uitech-debttest-evidence-reviewtest-flakinesstest-helperstest-setupux-designux-review
Subagents (80)
| accessibility-specialist model: sonnet | The Accessibility Specialist ensures the game is playable by the widest possible audience. They enforce accessibility standards, review UI for compliance, and design assistive features including remap |
| ai-programmer model: sonnet | The AI Programmer implements game AI systems: behavior trees, state machines, pathfinding, perception systems, decision-making, and NPC behavior. Use this agent for AI system implementation, pathfindi |
| analytics-engineer model: sonnet | The Analytics Engineer designs telemetry systems, player behavior tracking, A/B test frameworks, and data analysis pipelines. Use this agent for event tracking design, dashboard specification, A/B tes |
| art-director model: sonnet | The Art Director owns the visual identity of the game: style guides, art bible, asset standards, color palettes, UI/UX visual design, and the art production pipeline. Use this agent for visual consist |
| audio-director model: sonnet | The Audio Director owns the sonic identity of the game: music direction, sound design philosophy, audio implementation strategy, and mix balance. Use this agent for audio direction decisions, sound pa |
| community-manager model: haiku | The community manager owns player-facing communication: patch notes, social media posts, community updates, player feedback collection, bug report triage from players, and crisis communication. They t |
| creative-director model: opus | The Creative Director is the highest-level creative authority for the project. This agent makes binding decisions on game vision, tone, aesthetic direction, and resolves conflicts between design, art, |
| devops-engineer model: haiku | The DevOps Engineer maintains build pipelines, CI/CD configuration, version control workflow, and deployment infrastructure. Use this agent for build script maintenance, CI configuration, branching st |
| economy-designer model: sonnet | The Economy Designer specializes in resource economies, loot systems, progression curves, and in-game market design. Use this agent for loot table design, resource sink/faucet analysis, progression cu |
| engine-programmer model: sonnet | The Engine Programmer works on core engine systems: rendering pipeline, physics, memory management, resource loading, scene management, and core framework code. Use this agent for engine-level feature |
| game-designer model: sonnet | The Game Designer owns the mechanical and systems design of the game. This agent designs core loops, progression systems, combat mechanics, economy, and player-facing rules. Use this agent for any que |
| gameplay-programmer model: sonnet | The Gameplay Programmer implements game mechanics, player systems, combat, and interactive features as code. Use this agent for implementing designed mechanics, writing gameplay system code, or transl |
| go-specialist model: sonnet | Go code specialist — owns Go code review, concurrency patterns (goroutines/channels), error handling, package/module structure, and profiling. Use for Go-specific code review, API design, microservice |
| godot-csharp-specialist model: sonnet | The Godot C# specialist owns all C# code quality in Godot 4 projects: .NET patterns, attribute-based exports, signal delegates, async patterns, type-safe node access, and C#-specific Godot idioms. The |
| godot-gdextension-specialist model: sonnet | The GDExtension specialist owns all native code integration with Godot: GDExtension API, C/C++/Rust bindings (godot-cpp, godot-rust), native performance optimization, custom node types, and the GDScri |
| godot-gdscript-specialist model: sonnet | The GDScript specialist owns all GDScript code quality: static typing enforcement, design patterns, signal architecture, coroutine patterns, performance optimization, and GDScript-specific idioms. The |
| godot-shader-specialist model: sonnet | The Godot Shader specialist owns all Godot rendering customization: Godot shading language, visual shaders, material setup, particle shaders, post-processing, and rendering performance. They ensure vi |
| godot-specialist model: sonnet | The Godot Engine Specialist is the authority on all Godot-specific patterns, APIs, and optimization techniques. They guide GDScript vs C# vs GDExtension decisions, ensure proper use of Godot's node/sc |
| lead-programmer model: sonnet | The Lead Programmer owns code-level architecture, coding standards, code review, and the assignment of programming work to specialist programmers. Use this agent for code reviews, API design, refactor |
| level-designer model: sonnet | The Level Designer creates spatial designs, encounter layouts, pacing plans, and environmental storytelling guides for game levels and areas. Use this agent for level layout planning, encounter design |
| live-ops-designer model: sonnet | The live-ops designer owns post-launch content strategy: seasonal events, battle passes, content cadence, player retention mechanics, live service economy, and engagement analytics. They ensure the ga |
| localization-lead model: sonnet | Owns internationalization architecture, string management, locale testing, and translation pipeline. Use for i18n system design, string extraction workflows, locale-specific issues, or translation qua |
| narrative-director model: sonnet | The Narrative Director owns story architecture, world-building, character design, and dialogue strategy. Use this agent for story arc planning, character development, world rule definition, and narrat |
| network-programmer model: sonnet | The Network Programmer implements multiplayer networking: state replication, lag compensation, matchmaking, and network protocol design. Use this agent for netcode implementation, synchronization stra |
| performance-analyst model: sonnet | The Performance Analyst profiles game performance, identifies bottlenecks, recommends optimizations, and tracks performance metrics over time. Use this agent for performance profiling, memory analysis |
| producer model: opus | The Producer manages all production concerns: sprint planning, milestone tracking, risk management, scope negotiation, and cross-department coordination. This is the primary coordination agent. Use th |
| prototyper model: sonnet | Rapid prototyping specialist for pre-production. Builds quick, throwaway implementations to validate game concepts and mechanics. Use during pre-production for concept validation, vertical slices, or |
| python-specialist model: sonnet | Python code specialist — owns Python code review, idiomatic patterns, async/concurrency, type hints, package structure, and dependency management. Use for Python-specific code review, API design with |
| qa-lead model: sonnet | The QA Lead owns test strategy, bug triage, release quality gates, and testing process design. Use this agent for test plan creation, bug severity assessment, regression test planning, or release read |
| qa-tester model: sonnet | The QA Tester writes detailed test cases, bug reports, and test checklists. Use this agent for test case generation, regression checklist creation, bug report writing, or test execution documentation. |
| release-manager model: sonnet | Owns the release pipeline: certification checklists, store submissions, platform requirements, version numbering, and release-day coordination. Use for release planning, platform certification, store |
| rust-specialist model: sonnet | Rust code specialist — owns Rust code review, ownership/borrowing patterns, async runtime choice (Tokio), error handling strategy, Cargo workspace structure, and unsafe code audit. Use for Rust-specif |
| security-engineer model: sonnet | The Security Engineer protects the game from cheating, exploits, and data breaches. They review code for vulnerabilities, design anti-cheat measures, secure save data and network communications, and e |
| sound-designer model: haiku | The Sound Designer creates detailed specifications for sound effects, documents audio events, and defines mixing parameters. Use this agent for SFX spec sheets, audio event planning, mixing documentat |
| systems-designer model: sonnet | The Systems Designer creates detailed mechanical designs for specific game subsystems -- combat formulas, progression curves, crafting recipes, status effect interactions. Use this agent when a mechan |
| technical-artist model: sonnet | The Technical Artist bridges art and engineering: shaders, VFX, rendering optimization, art pipeline tools, and performance profiling for visual systems. Use this agent for shader development, VFX sys |
| technical-director model: opus | The Technical Director owns all high-level technical decisions including engine architecture, technology choices, performance strategy, and technical risk management. Use this agent for architecture-l |
| tools-programmer model: sonnet | The Tools Programmer builds internal development tools: editor extensions, content authoring tools, debug utilities, and pipeline automation. Use this agent for custom tool creation, editor workflow i |
| typescript-specialist model: sonnet | TypeScript/JavaScript code specialist — owns TS/JS code review, React/Next.js patterns, async/concurrency model, module bundling, and package management. Use for TypeScript-specific code review, full- |
| ue-blueprint-specialist model: sonnet | The Blueprint specialist owns Blueprint architecture decisions, Blueprint/C++ boundary guidelines, Blueprint optimization, and ensures Blueprint graphs stay maintainable and performant. They prevent B |
Hooks (12)
| event | matcher | runs |
|---|---|---|
| SessionStart | * | bash .claude/hooks/session-start.sh |
| SessionStart | * | bash .claude/hooks/detect-gaps.sh |
| PreToolUse | Bash | bash .claude/hooks/validate-commit.sh |
| PreToolUse | Bash | bash .claude/hooks/validate-push.sh |
| PostToolUse | Write|Edit | bash .claude/hooks/validate-assets.sh |
| PostToolUse | Write|Edit | bash .claude/hooks/validate-generated-adapter-change.sh |
| Notification | * | bash .claude/hooks/notify.sh |
| PreCompact | * | bash .claude/hooks/pre-compact.sh |
| PostCompact | * | bash .claude/hooks/post-compact.sh |
| Stop | * | bash .claude/hooks/session-stop.sh |
| SubagentStart | * | bash .claude/hooks/log-agent.sh |
| SubagentStop | * | bash .claude/hooks/log-agent-stop.sh |
Permissions
deny (11)
Bash(rm -rf *)
Bash(git push --force*)
Bash(git push -f *)
Bash(git reset --hard*)
Bash(git clean -f*)
Bash(sudo *)
Bash(chmod 777*)
Bash(*>.env*)
Bash(cat *.env*)
Bash(type *.env*)
Read(**/.env*)
ask (0)
—
allow (10)
Bash(git status*)
Bash(git diff*)
Bash(git log*)
Bash(git branch*)
Bash(git rev-parse*)
Bash(ls *)
Bash(dir *)
Bash(python -m json.tool*)
Bash(python -m pytest*)
Bash(py -m pytest*)
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