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sumo91/godot-ai-workflow-templates

用Ai工具开发Godot游戏辅助Agent包Reusable multi-agent workflow templates for Godot development across Claude Code, Codex, Cursor, and Trae.

↗ GitHub ★ 3 MIT updated 6mo ago collection Claude CodeCodexCursor
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ARCHETYPE
Orchestrator
A bench of specialised subagents. The main agent mostly delegates.
CONTEXT TAX · EVERY TURN
~4.2k tokens
Moderate · median rig: 2.3k · breakdown
GUARDRAILS
0/5
No committed guardrails · details

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# review before running: this installs third-party code
$ npx degit sumo91/godot-ai-workflow-templates/templates/claude-godot-project/.claude ./rig-godot-ai-workflow-templates  # inspect, then merge into .claude/

MCP servers are added to Claude Code at local scope; env vars are shown as YOUR_… placeholders — we never store values. Files are fetched with degit into a separate folder so you can review before merging.

$ curl -fsSL --create-dirs -o .claude/agents/godot-asset-integration-agent.md https://raw.githubusercontent.com/sumo91/godot-ai-workflow-templates/main/templates/claude-godot-project/.claude/agents/godot-asset-integration-agent.md
$ curl -fsSL --create-dirs -o .claude/agents/godot-design-agent.md https://raw.githubusercontent.com/sumo91/godot-ai-workflow-templates/main/templates/claude-godot-project/.claude/agents/godot-design-agent.md
$ curl -fsSL --create-dirs -o .claude/agents/godot-implementation-agent.md https://raw.githubusercontent.com/sumo91/godot-ai-workflow-templates/main/templates/claude-godot-project/.claude/agents/godot-implementation-agent.md
$ curl -fsSL --create-dirs -o .claude/agents/godot-planning-agent.md https://raw.githubusercontent.com/sumo91/godot-ai-workflow-templates/main/templates/claude-godot-project/.claude/agents/godot-planning-agent.md
$ curl -fsSL --create-dirs -o .claude/agents/godot-review-agent.md https://raw.githubusercontent.com/sumo91/godot-ai-workflow-templates/main/templates/claude-godot-project/.claude/agents/godot-review-agent.md
$ curl -fsSL --create-dirs -o .claude/agents/godot-validation-agent.md https://raw.githubusercontent.com/sumo91/godot-ai-workflow-templates/main/templates/claude-godot-project/.claude/agents/godot-validation-agent.md

This rig commits no guardrails. Here is the community baseline instead — the deny/ask rules most often found across all 7,204 rigs:

{
  "permissions": {
    "deny": [
      "Read(./.env)",
      "Read(**/.env)",
      "Read(~/.ssh/**)",
      "Bash(rm -rf *)",
      "Read(**/*.pem)",
      "Bash(rm -rf /)",
      "Bash(git push --force:*)",
      "Bash(sudo *)",
      "Read(.env)",
      "Bash(rm -rf /*)",
      "Read(./.env.*)",
      "Read(~/.aws/**)",
      "Bash(git push --force*)",
      "Bash(rm -rf:*)",
      "Read(**/*.key)",
      "Read(**/.env.*)",
      "Bash(sudo:*)",
      "Bash(git reset --hard*)",
      "Bash(git reset --hard:*)",
      "Read(.env.*)"
    ],
    "ask": [
      "Bash(git push:*)",
      "Bash(git push *)",
      "Bash(git commit:*)",
      "Bash(rm *)",
      "Bash(rm:*)",
      "Bash(git rebase *)",
      "Bash(wget *)",
      "Bash(npm publish:*)",
      "Bash(git commit *)",
      "Bash(gh pr merge *)"
    ]
  }
}

Subagents (6)

godot-asset-integration-agentUse PROACTIVELY when a Godot task mainly involves wiring art, audio, animation, UI assets, or resource references without changing gameplay logic.
godot-design-agentUse PROACTIVELY for new Godot features, behavior changes, and unclear requests before coding. Focus on player-visible behavior, scene impact, state rules, and acceptance criteria.
godot-implementation-agentUse PROACTIVELY for narrow, file-bounded Godot implementation tasks after planning is complete. Must stay within assigned files and report concise verification results.
godot-planning-agentUse PROACTIVELY once a Godot design is approved and work needs to be split into small, low-conflict task packets with file ownership and validation steps.
godot-review-agentUse PROACTIVELY after a Godot task or feature is implemented, and before final completion, to review spec compliance, file ownership violations, maintainability risks, and missing validation.
godot-validation-agentUse PROACTIVELY after Godot implementation work to validate scene loading, script health, resource references, and behavior against acceptance criteria.

Slash commands (13)

/asset-wire/bugfix/feature/godot-brainstorm/godot-debug/godot-execute/godot-plan/godot-review/godot-ship/plan-feature/review-feature/ship-check/validate-feature

Cursor rules (6)

00-core-workflow · always10-godot-risk · always20-auto-agent-selection · always30-nightly-automation40-session-threading · always50-completion-gate · always

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