~ / rigs / solanabr / solana-game-skill

solanabr/solana-game-skill

Claude Code skills for C#, Solana Unity SDK, Solana Mobile and Playsolana Unity SDK.

↗ GitHub ★ 9 MIT updated 8mo ago collection Claude Code
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ARCHETYPE
Orchestrator
A bench of specialised subagents. The main agent mostly delegates.
CONTEXT TAX · EVERY TURN
~2.6k tokens
Moderate · median rig: 2.3k · breakdown
GUARDRAILS
0/5
No committed guardrails · details

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# review before running: this installs third-party code
$ npx degit solanabr/solana-game-skill/agents ./rig-solana-game-skill/agents
$ npx degit solanabr/solana-game-skill/commands ./rig-solana-game-skill/commands

MCP servers are added to Claude Code at local scope; env vars are shown as YOUR_… placeholders — we never store values. Files are fetched with degit into a separate folder so you can review before merging.

$ curl -fsSL --create-dirs -o .claude/agents/game-architect.md https://raw.githubusercontent.com/solanabr/solana-game-skill/main/agents/game-architect.md
$ curl -fsSL --create-dirs -o .claude/agents/mobile-engineer.md https://raw.githubusercontent.com/solanabr/solana-game-skill/main/agents/mobile-engineer.md
$ curl -fsSL --create-dirs -o .claude/agents/solana-guide.md https://raw.githubusercontent.com/solanabr/solana-game-skill/main/agents/solana-guide.md
$ curl -fsSL --create-dirs -o .claude/agents/tech-docs-writer.md https://raw.githubusercontent.com/solanabr/solana-game-skill/main/agents/tech-docs-writer.md
$ curl -fsSL --create-dirs -o .claude/agents/unity-engineer.md https://raw.githubusercontent.com/solanabr/solana-game-skill/main/agents/unity-engineer.md

This rig commits no guardrails. Here is the community baseline instead — the deny/ask rules most often found across all 6,974 rigs:

{
  "permissions": {
    "deny": [
      "Read(./.env)",
      "Read(**/.env)",
      "Read(~/.ssh/**)",
      "Bash(rm -rf *)",
      "Read(**/*.pem)",
      "Bash(rm -rf /)",
      "Bash(git push --force:*)",
      "Bash(sudo *)",
      "Read(~/.aws/**)",
      "Bash(rm -rf /*)",
      "Read(./.env.*)",
      "Read(.env)",
      "Bash(git push --force*)",
      "Bash(rm -rf:*)",
      "Read(**/.env.*)",
      "Read(**/*.key)",
      "Bash(sudo:*)",
      "Bash(git reset --hard*)",
      "Bash(git reset --hard:*)",
      "Read(.env.*)"
    ],
    "ask": [
      "Bash(git push:*)",
      "Bash(git push *)",
      "Bash(git commit:*)",
      "Bash(rm *)",
      "Bash(rm:*)",
      "Bash(npm publish:*)",
      "Bash(wget *)",
      "Bash(git rebase *)",
      "Bash(gh pr merge *)",
      "Bash(git commit *)"
    ]
  }
}

Subagents (5)

game-architect
model: opus
Senior Solana game architect for game system design, Unity/C# architecture, on-chain game state, player progression, NFT integration, and PlaySolana ecosystem. Use for high-level game design decisions
mobile-engineer
model: sonnet
React Native and mobile specialist for Solana game development. Builds cross-platform mobile games using Expo, Mobile Wallet Adapter, and Solana Mobile Stack. Expert in offline-first architecture, dee
solana-guide
model: sonnet
Educational guide for Solana development concepts. Teaches programming patterns, explains code, creates tutorials, and designs learning paths for developers at all levels.\n\nUse when: Explaining Sola
tech-docs-writer
model: sonnet
Technical documentation specialist for Solana blockchain game projects. Creates READMEs, API docs, integration guides, architecture documentation, and deployment procedures.\n\nUse when: Writing proje
unity-engineer
model: sonnet
Unity and C# specialist for Solana game development. Builds game systems using Solana.Unity-SDK, handles wallet integration, NFT display, transaction signing, and real-time gameplay. Expert in Unity p

Slash commands (5)

/build-react-native/build-unity/quick-commit/test-dotnet/test-react-native

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