arjun988/blender-skills
94 specialist Blender skills for Cursor, Claude Code, Kiro & Codex -> MCP-powered production pipeline from blockout to engine export.
ARCHETYPE
Skill Collector
Ten-plus skills loaded on demand. A procedural-knowledge library.
Copy this rig
# review before running: this installs third-party code $ claude mcp add blender -e BLENDER_HOST=YOUR_BLENDER_HOST -e BLENDER_PORT=YOUR_BLENDER_PORT -e DISABLE_TELEMETRY=YOUR_DISABLE_TELEMETRY -e UV_PYTHON_PREFERENCE=YOUR_UV_PYTHON_PREFERENCE -- cmd /c uvx --python 3.11 blender-mcp $ npx degit arjun988/blender-skills/.claude ./rig-blender-skills # inspect, then merge into .claude/
MCP servers are added to Claude Code at local scope; env vars are shown as YOUR_… placeholders — we never store values. Files are fetched with degit into a separate folder so you can review before merging.
$ claude mcp add blender -e BLENDER_HOST=YOUR_BLENDER_HOST -e BLENDER_PORT=YOUR_BLENDER_PORT -e DISABLE_TELEMETRY=YOUR_DISABLE_TELEMETRY -e UV_PYTHON_PREFERENCE=YOUR_UV_PYTHON_PREFERENCE -- cmd /c uvx --python 3.11 blender-mcp $ npx degit arjun988/blender-skills/.claude/skills/analog-found-footage-horror .claude/skills/analog-found-footage-horror $ npx degit arjun988/blender-skills/.claude/skills/animation .claude/skills/animation $ npx degit arjun988/blender-skills/.claude/skills/anime-style .claude/skills/anime-style $ npx degit arjun988/blender-skills/.claude/skills/apocalypse-worlds .claude/skills/apocalypse-worlds $ npx degit arjun988/blender-skills/.claude/skills/archviz .claude/skills/archviz $ npx degit arjun988/blender-skills/.claude/skills/asset-optimization .claude/skills/asset-optimization $ npx degit arjun988/blender-skills/.claude/skills/biome-worlds .claude/skills/biome-worlds $ npx degit arjun988/blender-skills/.claude/skills/blender-director .claude/skills/blender-director $ npx degit arjun988/blender-skills/.claude/skills/blender-modeler .claude/skills/blender-modeler $ npx degit arjun988/blender-skills/.claude/skills/body-horror-style .claude/skills/body-horror-style $ npx degit arjun988/blender-skills/.claude/skills/brutalist-mood .claude/skills/brutalist-mood $ npx degit arjun988/blender-skills/.claude/skills/camera-cinematography .claude/skills/camera-cinematography $ npx degit arjun988/blender-skills/.claude/skills/cartoon-style .claude/skills/cartoon-style $ npx degit arjun988/blender-skills/.claude/skills/character-archetypes .claude/skills/character-archetypes $ npx degit arjun988/blender-skills/.claude/skills/character-artist .claude/skills/character-artist $ npx degit arjun988/blender-skills/.claude/skills/chibi-style .claude/skills/chibi-style $ npx degit arjun988/blender-skills/.claude/skills/cloth-sim .claude/skills/cloth-sim $ npx degit arjun988/blender-skills/.claude/skills/collision-proxy .claude/skills/collision-proxy $ npx degit arjun988/blender-skills/.claude/skills/comic-book-style .claude/skills/comic-book-style $ npx degit arjun988/blender-skills/.claude/skills/compositing .claude/skills/compositing $ npx degit arjun988/blender-skills/.claude/skills/cosmic-eldritch-horror .claude/skills/cosmic-eldritch-horror $ npx degit arjun988/blender-skills/.claude/skills/cozy-wholesome-mood .claude/skills/cozy-wholesome-mood $ npx degit arjun988/blender-skills/.claude/skills/creature-artist .claude/skills/creature-artist $ npx degit arjun988/blender-skills/.claude/skills/dark-gritty-mood .claude/skills/dark-gritty-mood $ npx degit arjun988/blender-skills/.claude/skills/dream-surreal-mood .claude/skills/dream-surreal-mood $ npx degit arjun988/blender-skills/.claude/skills/dream-weirdcore-style .claude/skills/dream-weirdcore-style $ npx degit arjun988/blender-skills/.claude/skills/environment-artist .claude/skills/environment-artist $ npx degit arjun988/blender-skills/.claude/skills/export-pipeline .claude/skills/export-pipeline $ npx degit arjun988/blender-skills/.claude/skills/fantasy-worlds .claude/skills/fantasy-worlds $ npx degit arjun988/blender-skills/.claude/skills/folk-horror-style .claude/skills/folk-horror-style $ npx degit arjun988/blender-skills/.claude/skills/frutiger-aero-style .claude/skills/frutiger-aero-style $ npx degit arjun988/blender-skills/.claude/skills/genre-action-combat .claude/skills/genre-action-combat $ npx degit arjun988/blender-skills/.claude/skills/genre-card-party-idle .claude/skills/genre-card-party-idle $ npx degit arjun988/blender-skills/.claude/skills/genre-metroidvania-roguelike .claude/skills/genre-metroidvania-roguelike $ npx degit arjun988/blender-skills/.claude/skills/genre-narrative-vn .claude/skills/genre-narrative-vn $ npx degit arjun988/blender-skills/.claude/skills/genre-open-world-sandbox .claude/skills/genre-open-world-sandbox $ npx degit arjun988/blender-skills/.claude/skills/genre-puzzle-platformer .claude/skills/genre-puzzle-platformer $ npx degit arjun988/blender-skills/.claude/skills/genre-racing-sports .claude/skills/genre-racing-sports $ npx degit arjun988/blender-skills/.claude/skills/genre-rpg .claude/skills/genre-rpg $ npx degit arjun988/blender-skills/.claude/skills/genre-shooter .claude/skills/genre-shooter
This rig commits no guardrails. Here is the community baseline instead — the deny/ask rules most often found across all 6,974 rigs:
{
"permissions": {
"deny": [
"Read(./.env)",
"Read(**/.env)",
"Read(~/.ssh/**)",
"Bash(rm -rf *)",
"Read(**/*.pem)",
"Bash(rm -rf /)",
"Bash(git push --force:*)",
"Bash(sudo *)",
"Read(~/.aws/**)",
"Bash(rm -rf /*)",
"Read(./.env.*)",
"Read(.env)",
"Bash(git push --force*)",
"Bash(rm -rf:*)",
"Read(**/.env.*)",
"Read(**/*.key)",
"Bash(sudo:*)",
"Bash(git reset --hard*)",
"Bash(git reset --hard:*)",
"Read(.env.*)"
],
"ask": [
"Bash(git push:*)",
"Bash(git push *)",
"Bash(git commit:*)",
"Bash(rm *)",
"Bash(rm:*)",
"Bash(npm publish:*)",
"Bash(wget *)",
"Bash(git rebase *)",
"Bash(gh pr merge *)",
"Bash(git commit *)"
]
}
} MCP servers (1)
| server | source | est. tokens |
|---|---|---|
| cmd · "blender" env: BLENDER_HOST, BLENDER_PORT, DISABLE_TELEMETRY, UV_PYTHON_PREFERENCE | binary | 2.5k |
Skills (94)
analog-found-footage-horroranimationanime-styleapocalypse-worldsarchvizasset-optimizationbiome-worldsblender-directorblender-modelerbody-horror-stylebrutalist-moodcamera-cinematographycartoon-stylecharacter-archetypescharacter-artistchibi-stylecloth-simcollision-proxycomic-book-stylecompositingcosmic-eldritch-horrorcozy-wholesome-moodcreature-artistdark-gritty-mooddream-surreal-mooddream-weirdcore-styleenvironment-artistexport-pipelinefantasy-worldsfolk-horror-stylefrutiger-aero-stylegenre-action-combatgenre-card-party-idlegenre-metroidvania-roguelikegenre-narrative-vngenre-open-world-sandboxgenre-puzzle-platformergenre-racing-sportsgenre-rpggenre-shootergenre-soulslikegenre-stealthgenre-strategy-simgenre-survivalgeometry-nodesgodot-exporthair-groomhand-painted-stylehard-surfacehd-2d-stylehistorical-worldshorror-styleindie-horror-aestheticsisometric-stylelightingliminal-space-stylelod-pipelinelookdevlowpoly-stylemanga-stylemascot-puppet-horrormaterialsminimalist-styleneon-retrofuturismnoir-stylepainterly-stylephysics-simpixel-art-styleprocedural-modelingprop-artistpsx-horror-styleqa-reviewrealistic-stylerenderingretopologyretro-16bit-styleretro-8bit-styleriggingscene-assemblysci-fi-punk-worldssculptingset-dressingstop-motion-craft-stylestylized-styletexture-workflowunity-exportunreal-exportuv-workflowvector-stylevegetation-artistvehicle-artistvfx-fxvisual-console-erasvoxel-style
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