~ / rigs / activeloopai / hivemind

activeloopai/hivemind

Hivemind turns your traces into reusable skills across agents

↗ GitHub ★ 1,622 apache-2.0 updated 11d ago project Claude Code Claude plugin
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ARCHETYPE
Minimalist
Lean instructions, few tools, tiny context tax. Lets the model think.
CONTEXT TAX · EVERY TURN
~260 tokens
Featherweight · median rig: 2.3k · breakdown
GUARDRAILS
0/5
No committed guardrails · details

Copy this rig

$ git clone --depth 1 https://github.com/activeloopai/hivemind

MCP servers are added to Claude Code at local scope; env vars are shown as YOUR_… placeholders — we never store values. Files are fetched with degit into a separate folder so you can review before merging.

$ npx degit activeloopai/hivemind/harnesses/claude-code/skills/hivemind-goals .claude/skills/hivemind-goals
$ npx degit activeloopai/hivemind/harnesses/claude-code/skills/hivemind-graph .claude/skills/hivemind-graph
$ npx degit activeloopai/hivemind/harnesses/claude-code/skills/hivemind-memory .claude/skills/hivemind-memory
$ npx degit <redacted>-memory .claude/skills/deeplake-memory

This rig commits no guardrails. Here is the community baseline instead — the deny/ask rules most often found across all 6,974 rigs:

{
  "permissions": {
    "deny": [
      "Read(./.env)",
      "Read(**/.env)",
      "Read(~/.ssh/**)",
      "Bash(rm -rf *)",
      "Read(**/*.pem)",
      "Bash(rm -rf /)",
      "Bash(git push --force:*)",
      "Bash(sudo *)",
      "Read(~/.aws/**)",
      "Bash(rm -rf /*)",
      "Read(./.env.*)",
      "Read(.env)",
      "Bash(git push --force*)",
      "Bash(rm -rf:*)",
      "Read(**/.env.*)",
      "Read(**/*.key)",
      "Bash(sudo:*)",
      "Bash(git reset --hard*)",
      "Bash(git reset --hard:*)",
      "Read(.env.*)"
    ],
    "ask": [
      "Bash(git push:*)",
      "Bash(git push *)",
      "Bash(git commit:*)",
      "Bash(rm *)",
      "Bash(rm:*)",
      "Bash(npm publish:*)",
      "Bash(wget *)",
      "Bash(git rebase *)",
      "Bash(gh pr merge *)",
      "Bash(git commit *)"
    ]
  }
}

Skills (4)

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